![]() By 60 you may be augmenting every several grift levels you earn, as each +5 or +10 is noticeable during progression. This means that once you reach grift 30, you should absolutely augment your weapon if it is ancient, and then every 5-10 grifts re-augment it. This doesn't mean that you should use a 30, 40, or 50 rank gem though. If you want to augment armor, the legendary gem you use must be at least rank 50.If you want to augment jewelry, the legendary gem you use must be at least rank 40.If you want to augment a weapon, the legendary gem you use must be at least rank 30.You should be taking your off stat gems (as in, if you are a Demon Hunter and don't use Topaz) and using Convert Gem to get them to your main stat type. These are the correlations for gems to stats: In its own way, its a thoroughly satisfying way to play and I already know that Diablo 3 is so well-made, so instinctive in its pleasures, that it can survive, thrive even, while letting players. This mail DOES have a time limit on it, so it doesnt stay in there indefinitely, but the time limit is usually after the next season ends. +210 Dexterity (Caldesann's Despair Rank 42) When you do a rebirth, all gear gets mailed to your non-seasonal account. So, for example, let's say you used a level 42 legendary gem with an emerald, the added blue stat would be: The end result is a unique blue stat name on your item called "Caldesann's Despair" (the name of the cube recipe for augmenting), as well as the rank and bonus to the stat. ![]() They are one of the keys to progressing into the upper greater rifts.Īs the accepted answer states, you get +5 for every rank of the gem. These augments are extremely important for endgame content. ![]()
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